Document details

A mobile robot platform for open learning based on serious games and remote lab...

Author(s): Iturrate, Iñigo cv logo 1 ; Martín, Gustavo cv logo 2 ; Garcia-Zúbia, Javier cv logo 3 ; Angulo, Ignacio cv logo 4 ; Dziabenko, Olga cv logo 5 ; Orduña, Pablo cv logo 6 ; Alves, Gustavo R. cv logo 7 ; Fidalgo, André V. cv logo 8

Date: 2013

Persistent ID: http://hdl.handle.net/10400.22/4303

Origin: Repositório Científico do Instituto Politécnico do Porto

Subject(s): STEM education; Remote laboratories; Robot; Serious games; Google Blockly; WebLab-Deusto


Description
Within the pedagogical community, Serious Games have arisen as a viable alternative to traditional course-based learning materials. Until now, they have been based strictly on software solutions. Meanwhile, research into Remote Laboratories has shown that they are a viable, low-cost solution for experimentation in an engineering context, providing uninterrupted access, low-maintenance requirements, and a heightened sense of reality when compared to simulations. This paper will propose a solution where both approaches are combined to deliver a Remote Laboratory-based Serious Game for use in engineering and school education. The platform for this system is the WebLab-Deusto Framework, already well-tested within the remote laboratory context, and based on open standards. The laboratory allows users to control a mobile robot in a labyrinth environment and take part in an interactive game where they must locate and correctly answer several questions, the subject of which can be adapted to educators' needs. It also integrates the Google Blockly graphical programming language, allowing students to learn basic programming and logic principles without needing to understand complex syntax.
Document Type Conference Object
Language English
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