It has been 20 years since Pierre Wellner published the article Interacting with paper on the digital desk [1] where he challenges us to imagine a space where “Instead of replacing paper with computers we could enhance paper with computation”. Two decades after, we see the development of multiple projects that expand the expressive possibilities of traditional books by combining and crossing different media. Ne...
In an effort to better understand the learning potential of a tangible interface, we conducted a comparison study between a tangible and a traditional graphical user interface for teaching preschoolers (In Portugal, children enter preschool at the age of three and they attend it till entering school, normally at the age of six) about good oral hygiene. The study was carried with two groups of children aged 4 to...
O conceito subjacente a este trabalho é a criação de materiais pedagógicos inovadores que promovem um envolvimento experimental, participativo e ativo desde muito cedo (5-6 anos), reunindo jogos, materiais didáticos e atividades lúdicas tradicionalmente usadas no pré-escolar com as novas soluções tecnológicas interativas. O projeto visa desenvolver e avaliar uma próxima geração de materiais de aprendizagem híbr...
We present the design of the first prototype of TOK - a tangible interface for children to create their own stories. Based on data collected with two groups of five years old preschoolers we present our findings regarding the interaction design of the system. The picture cards have shown to generate ideas, acting as input for the creation of stories, promoting creativity while proposing a framework that support...
This paper describes a first study of a tangible interface, consisting of a platform and a set of picture cards that children can use to create stories. The handling of the picture cards has shown to be highly motivating and engaging, helping children to build a storyline creating logical relations among different characters and objects. The interface works like an experimental space where children can play wit...
We have reached a special moment in the story of the book: today’s youngest generation will experience literature in a vastly different way than the generation preceding. What we call a book has always morphed over time, but digital capabilities and the ubiquity of mobile electronics are changing the landscape at an unprecedented pace. This workshop will be a forum for creative exploration and discussion of the...
The interface presented here aims at helping children to create their own stories and to reflect over their narratives, in a process whereby they learn how to build logical sequences, enhancing their vocabulary and literacy. At the same time we wanted to make it easier for young children to interact with digital content, through the tangibility of the interface.
This paper describes a first study of a paper based interface, consisting of a large format book and a set of picture cards that children can use to create stories. The handling of the picture cards has shown to be highly motivating and engaging, helping children to build a storyline creating logical relations among different characters and objects. The interface has shown to be an experimental space where chil...
This paper presents an ongoing study comparing the potential and the quality of the experiences provided by tangible versus traditional interfaces. The study was carried with two groups of kindergarten children using two interfaces that aim to motivate children to the practice of oral hygiene. Children‟s drawings were one of the methods used to assess their experience. We found differences quantitatively and qu...
Tese de mestrado em Tecnologia e Arte Digital (área de especialização em Tecnologias e Sistemas de Informação) ; In recent years numerous examples of tangible interfaces have been developed targeting the educational domain, however their impact on learning is not clear when compared to educational software based on a graphical user interface. Most evaluation studies on the benefits of tangible interfaces for l...
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