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Breeding terrains with genetic terrain programming: the evolution of terrain ge...

Frade, Miguel Monteiro Sousa; Fernandéz de Vega, Francisco; Cotta, Carlos

Although a number of terrain generation techniques have been proposed during the last few years, all of them have some key constraints. Modelling techniques depend highly upon designer’s skills, time, and effort to obtain acceptable results, and cannot be used to automatically generate terrains. The simpler methods allow only a narrow variety of terrain types and offer little control on the outcome terrain. The...

Data: 2009   |   Origem: IC-online

Genetic terrain programming: an aesthetic approach to terrain generation

Frade, Miguel Monteiro Sousa; Fernandéz de Vega, Francisco; Cotta, Carlos

Comunicação apresentada na conferência Computer Games and Allied Technology, 8, Singapore, 2008. ; Nowadays there are a wide range of techniques for terrain generation, but are focused on providing realistic terrains often neglecting the aesthetic appeal. The Genetic Terrain Programming technique, based on evolutionary design with Genetic Programming, allows designers to evolve terrains according to their aest...

Data: 2008   |   Origem: IC-online

GenTP: uma ferramenta interactiva para a geração artificial de terrenos

Frade, Miguel Monteiro Sousa; Fernandéz de Vega, Francisco; Cotta, Carlos

Actualmente existe uma grande variedade de técnicas de geração artificial de terrenos. No entanto todas elas estão focadas em fornecer terrenos de aspecto realista, negligenciando por vezes a estética e a criatividade. Este artigo apresenta uma ferramenta interactiva para a geração artificial de terrenos, designada GenTP, inspirada nos sistemas de arte evolutiva com programação genética. Esta ferramenta permite...

Data: 2008   |   Origem: IC-online

eCrash: a framework for performing evolutionary testing on third-party Java com...

Ribeiro, José Carlos Bregieiro; Zenha-Rela, Mário Alberto; Fernandéz de Vega, Francisco

The focus of this paper is on presenting a tool for generating test data by employing evolutionary search techniques, with basis on the information provided by the structural analysis and interpretation of the Java bytecode of third-party Java components, and on the dynamic execution of the instrumented test object. The main objective of this approach is that of evolving a set of test cases that yields full str...

Data: 2007   |   Origem: IC-online

Using dynamic analysis of Java bytecode for evolutionary object-oriented unit t...

Ribeiro, José Carlos Bregieiro; Zenha-Rela, Mário Alberto; Fernandéz de Vega, Francisco

The focus of this paper is on presenting a methodology for generating and optimizing test data by employing evolutionary search techniques, with basis on the information provided by the analysis and interpretation of Java bytecode and on the dynamic execution of the instrumented test object. The main reason to work at the bytecode level is that even when the source code is unavailable, structural testing requir...

Data: 2007   |   Origem: IC-online

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