Tese de mestrado. Design Industrial. 2006. Faculdade de Engenharia. Universidade do Porto, Escola Superior de Artes e Design de Matosinhos
The evolution of computer animation represents one of the most relevant andrevolutionary aspects in the rise of contemporary digital visual culture (Darlew,2000), in particular, phenomena such as cinema “spectacular “ (Ibidem) and videogames. This article analyzes the characteristics of this “culture of simulation” (Turkle, 1995:20) relating the multidisciplinary and spectrum of technical and stylistic choices ...
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