Com o apoio RAADRI. ; In order to correctly assess the biaxial fatigue material properties one must experimentally test different load conditions and stress levels. With the rise of new in-plane biaxial fatigue testing machines, using smaller and more efficient electrical motors, instead of the conventional hydraulic machines, it is necessary to reduce the specimen size and to ensure that the specimen geometry...
Serious games are starting to attain a higher role as tools for learning in various contexts, but in particular in areas such as education and training. Due to its characteristics, such as rules, behavior simulation and feedback to the player's actions, serious games provide a favorable learning environment where errors can occur without real life penalty and students get instant feedback from challenges. These...
Serious games are games where the entertainment aspect is not the most relevant motivation or objective. TimeMesh is an online, multi-language, multiplayer, collaborative and social game platform for sharing and acquiring knowledge of the history of European regions. As such it is a serious game with educational characteristics. This article evaluates the use of TimeMesh with students of 13 and 14 years-old. It...
Com o apoio RAADRI. ; The aim of this work is to develop a prosthetic hand with individual grip functionality on each finger, reproducing the natural movement of the hand. After the preparation of sketches and creating a virtual model, the final model shows dimensions: 124,04 mm × 246,57 mm × 38 mm (palm-covered) and an estimated weight of 1 kg, with all components. Afterwards was executed the functioning simu...
A extração de informação a partir de descrições textuais para a modelação procedimental de ambientes urbanos é apresentada com solução para os edifícios antigos. No entanto, este tipo de edifício carece de maior cuidado com os detalhes de alto nível. Este artigo descreve uma plataforma para a geração expedita de modelos 3D de edifícios monumentais, cuja arquitetura é modular. O primeiro módulo permite a extraçã...
The TIMEMESH game, developed in the scope of the European Project SELEAG, is an educational game for learning history, culture and social relations. It is supported by an extensible, online, multi-language, multi-player, collaborative and social platform for sharing and acquiring knowledge of the history of European regions. The game has been already used, with remarkable success, in different European countrie...
It is commonly accepted that the educational environment has been undergoing considerable change due to the use of the Information and Communication tools. But learning depends upon actions such as experimenting, visualizing and demonstrating through which the learner succeeds in constructing his own knowledge. Although it is not easy to achieve these actions through current ICT supported learning approaches, R...
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