Document details

Role playing games and emotions in dispute resolution environments

Author(s): Carneiro, Davide cv logo 1 ; Novais, Paulo cv logo 2 ; Machado, Luís cv logo 3 ; Analide, César cv logo 4 ; Costa, Nuno cv logo 5 ; Neves, José cv logo 6

Date: 2011

Persistent ID: http://hdl.handle.net/1822/15007

Origin: RepositóriUM - Universidade do Minho

Subject(s): Affective computing; Role playing games; Emotions; Ambient intelligence; Dispute resolution environments


Description
Electronic contracting, mostly through software agents, led to an impressive growth in electronic transactions, but also in the number of disputes arising out of these transactions. Paper-based courts are however unable to efficiently deal with this increase in disputes. On the other hand, current Online Dispute Resolution methodologies are impersonal and cold, leaving aside important information such as the disputants’ body language and emotions. In that sense, in this paper we propose the creation of environments for dispute resolution that can complement the existing tools with important context information. This, we believe, will lead to dispute resolution tools that will more efficiently achieve mutually satisfactory outcomes.
Document Type Article
Language English
delicious logo  facebook logo  linkedin logo  twitter logo 
degois logo
mendeley logo

Related documents



    Financiadores do RCAAP

Fundação para a Ciência e a Tecnologia Universidade do Minho   Governo Português Ministério da Educação e Ciência Programa Operacional da Sociedade do Conhecimento EU