Document details

Defining programming problems as learning objects

Author(s): Leal, José Paulo cv logo 1 ; Queirós, Ricardo cv logo 2

Date: 2009

Persistent ID: http://hdl.handle.net/10400.22/4653

Origin: Repositório Científico do Instituto Politécnico do Porto

Subject(s): Content packaging; E-learning services; Interoperability; Learning objects


Description
Standards for learning objects focus primarily on content presentation. They were already extended to support automatic evaluation but it is limited to exercises with a predefined set of answers. The existing standards lack the metadata required by specialized evaluators to handle types of exercises with an indefinite set of solutions. To address this issue we extended existing learning object standards to the particular requirements of a specialized domain. We present a definition of programming problems as learning objects that is compatible both with Learning Management Systems and with systems performing automatic evaluation of programs. The proposed definition includes metadata that cannot be conveniently represented using existing standards, such as: the type of automatic evaluation; the requirements of the valuation engine; and the roles of different assets - tests cases, program solutions, etc. We present also the EduJudge project and its main services as a case study on the use of the proposed definition of programming problems as learning objects.
Document Type Conference Object
Language English
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